Explanation of design:
Have you ever tried to navigate a website without your mouse? Neither the left OR the right button?
Try going to a commonly used site and see if you can goes mouse-less. Then go here and give it a try. After one single click allowing entry, you'll quickly be on your way to "click-less surfing." Alex Frank's dontclick.it site demonstrates a mouse-less experiment in human user interface design. It is a strange one. You are allowed one click to start off the interface, and from then on as you use the mouse to meander the interface, you are warned not to click. The site tracks intentional and accidental clicks and records movements and gestures for playback.
Design issue: Although this was just an experiment, it challenges how users typically interact with their computer. We use clicks of a mouse like we rock in a rocking chair; automatically and impulsively. The design issue is that it changes the way you have to think to enter the links and you really have to re-think it, whereas clicking a mouse for most people is second nature. By requiring the user to not click, the site takes away the familiarity and actually delays the progress.
Recommendation for improvement:
As this is an experimental site, there is nothing to improve. The test is valid and the user interface design serves it purpose to de-program the user from using the mouse.
http://www.dontclick.it/
Explanation of design:
Have you ever tried to navigate a website without your mouse? Neither the left OR the right button?
Try going to a commonly used site and see if you can goes mouse-less. Then go here and give it a try. After one single click allowing entry, you'll quickly be on your way to "click-less surfing."
Alex Frank's dontclick.it site demonstrates a mouse-less experiment in human user interface design. It is a strange one. You are allowed one click to start off the interface, and from then on as you use the mouse to meander the interface, you are warned not to click. The site tracks intentional and accidental clicks and records movements and gestures for playback.
Design issue: Although this was just an experiment, it challenges how users typically interact with their computer. We use clicks of a mouse like we rock in a rocking chair; automatically and impulsively. The design issue is that it changes the way you have to think to enter the links and you really have to re-think it, whereas clicking a mouse for most people is second nature. By requiring the user to not click, the site takes away the familiarity and actually delays the progress.
Recommendation for improvement:
As this is an experimental site, there is nothing to improve. The test is valid and the user interface design serves it purpose to de-program the user from using the mouse.